Saturday, October 16, 2010

The 10 Commandments of D&D Gaming



In the comments of a previous post, reader Bluebear Jeff highlighted some of the D&D do's and dont's he learned when he started playing D&D. Two in particular resonated with me, so I thought I would make this a collaborative post wherein we could generate a top 10 list of recommendations to new D&D players who are playing old school editions. Bonus points for humour. We'll begin with Jeff's contributions, in no particular order (yet):

1. Never fight anything that you don't have to.
2. Nothing is ever what it seems to be.

19 comments:

  1. DMs should allow player characters max HP at first level and roll over all rolls resulting in 1 when creating player character ability scores.

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  2. Any npc over age 40 is hiding something

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  3. Save your gold. You're going to need it to res the figher (again).

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  4. Not every cow is a polymorphed dragon.

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  5. And if it is a polymorphed dragon. Don't try to milk it.

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  6. Don't thrust the thief! (Especially if you are the thief!)

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  7. I thrusted a thief once, and no cleric could heal me afterwards.

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  8. Head back out of the dungeon before you are dangerously low on resources, because anything can happen on the way out.

    Head out of the dungeon if you've scored some good loot, so you can benefit from the experience points.

    Never press onward into unknown areas on a whim, or if you should be following one of the above commandments instead!

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  9. Everything at your disposal is a vital resource to be conserved.

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  10. All shields must be shattered!

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  11. The last words of many a good party were, "Let's just go one more room, and then rest."

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  12. "I have these Fifteen..." *slide* *crash* ... Ten..Ten Commandments!"

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  13. The subset to the second commandment should be, "This is especially true of nubile slave girls chained to the wall."

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  14. Oh, and a serious one: Never forget to look up.

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  15. oh yea, that looking up rule is one I try to to adhere to, especially after a series of some unfortunate incidents.

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  16. Hey Alex,

    You should get Andrew to read these comments lol (poor guy).

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  17. The next room is always occupied with over a dozen bugbears.

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  18. Thou Shalt Never Split Thine Party!

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